Loopworld
A kingdom-builder on a world that loops back on itself.
- Status
- In development
- Genre
- Kingdom-builder
- Engine
- Godot 4.7
- Started
- 2025
Loopworld is a 2D medieval kingdom-builder set on a world with no edges. Walk left or right long enough and you end up back at your own castle: no seam, no loading screen, just a horizon that turns out to be the place you left.
You do not build or fight yourself. You decide where people work, what gets built next, and who carries a bow, and the kingdom does it. Farms, quarries, mines and a forge grow around the castle, and villagers carry what they produce between them.
Halfway around the world there is a gate to hell, and it keeps sending things your way. Stop them with walls, drop them with archers, or march an army the long way round and shut the gate for good.
Five kingdoms share the same rules and the same numbers, and differ only in how they look: European, Nordic, Japanese, Chinese and Maya. None of the art is painted by hand as assets; every pixel on screen is drawn by code.
In active development. No store page yet.
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